installations
online/onscreen
live-performances |
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25.07.03
- garage - 19:00
opening
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1. installations
Trembling Structures Mark
Bain (Den Haag/NL) - (tbc)
Enter at your own risk! - installation
Mark Bain is an artist who makes installations in which sound is an
important aspect. His work is interesting, wild and funny. He connects
oscillators to architectural structures in order to make them tremble.
All his sound work is highly experimental, like tests. He takes sort
of a systemalogical approach to it, setting up complex systems that
have a life of their own. You can sit there and tweak it enough to
get things to go in directions you are interested in. This is also
present in the Live Room at DEAF, that sort of complex system: machines
fused to architecture, and playing the building as an instrument.
The architecture is also a complex system of parts and materials,
so you could say you're 'collaborating' with this structure. The field
of infrasonics is a strange area. The CIA and the Soviet Union had
been doing research into this for riot control and offensive military
measures. Infrasonic or subsonic energy is sound below the hearing
threshold. Your experience of it is physical, vibrational and it sounds
more like it is whooshing air coming at you. Mark Bain refers to it
as kind of 'sonic wind'. It does strange things to physiology and
psychology of subjects submitted to it. Subsonics is known to do strange
things. Certain frequencies are known to induce bowel movements or
headaches, the most generalized feeling you get is a kind of anxious
feeling, anxiety, a heaviness. One of the things that is interesting
about the building being sized so large: when one is putting energy
into it, it acts as a radiator, or a speaker in a sense. The surfaces
are rattling and vibrating out. What you hear is the movement of the
building. Most of it is subsonic though, and it has this heaviness
that relates to the heaviness of the architecture.
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Heterodyne
- Alex
Davies (AUS)
multi-channel sound installation
A multi-channel sound installation »Heterodyne«. In this
work the public enter a space void of light and are enveloped by four
discreet channels of pure sine tones ranging from 20 Hz to 500 Hz.
The loss of the primary sense of vision instantly creates an environment
in which individuals become hypersensitive to the subtleties of the
sounding acoustic space. The different tones interact with each other
in a delicate manner as users move throughout the space. Subtle shifts
in the sonic environment are created by movement and interaction within
the four streams of sound. Frequencies combine within the individuals
ear causing even the slightest movement to modify the perceptible
sound. The notions explored in this project are closely linked to
the festivals themes of bio-effects of sound, low frequency
sound and disorientation. Heterodyne explores the psycho-physiological
interaction between humans and the acoustic environment.
>
http://schizophonia.com/
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Sonic Maze
- Christian
Engler (D/UK)
sound labyrinth
The Sonic Maze installation turns an empty space into a responsive
environment where the position of one recipient acts as the unknown
quantity within an invisible system of sound-structures. In fact,
the sound itself will be the only point of reference to establish
a purely sound-based navigation system. To emphasise this effect,
the recipient will be blindfolded and relies completely on what he
hears and therefore no visual distraction will occur.
This installation is based upon a hardware/software system designed
to interpret the position of a person as sound. Two cameras will cover
the required area from different angles and send their pictures into
a computer program. The gained visual information will be constantly
analysed to extract the movement of the recipient. The resulting coordinates
will then be send via MIDI to a second computer running the Sonic
Maze Program which controls the sound-structure. Instantly recipient
will then experience the impact of his movement within the system
via headphones.
The created virtual space consists of a linear path, which is represented
by a narrative composition and serves as the guide, defining start
and end-point of the maze. The area, which is not covered by the path,
will trigger a chaotic version of the main-composition. Left / Right
panning and Volume alterations of the sound will indicate whether
the recipient finds himself on the path or drifts into the area of
chaos.
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Timesup:
Anchortronic
(Linz/A)
5.1 DVD presentation
Anchortronic is a Time's Up audio project in cooperation with Staalplaat.
It is dedicated to experimental music, in particular the process oriented
techniques which in their attitude and technique imply and even demand
a radical DIY aesthetic.
A two year plan to research the capacity and possibilities of Surround
Sound was set up and realized by inviting musicians, sound and video
artists to a basic 5.1 audio studio at Times Up in Linz/Austria.
The resulting 18 tracks examine the process of expanding from stereo
to 6 audio channels, a process that does not simply satisfy itself
with effect-mashing like one might know from various Hollywood
Soundtracks or Music/Video DVDs which succumb to a simply upscaled
stereo idea. All tracks are uniquely composed for this format and
take full advantage of the challenging situation of having 4 additional
speakers to develop soundscapes, cutups, rock songs and electroschnitzels
that live and breathe from the expanded technical structure.
>
www.timesup.org/anchortronic
garage presents this DVD in a permanent installation, some of the
involved artists and projects - m9, earcondition,
Gerd Trautner, Michael Strohmann (Austria) und Alex
Davies (Australia) - are presented live in a concert (27.8.).
Anchortronic is invited to produce a new project within the 5.1 context
during the festival.
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[paranoia]
- Timesup/Anchortronic
Synchronisation of a visualised tracking system with live generated
6-channel surround sound.
The visitors will be caught by a tracking system within a field of
5 x 5 meters. A light spot (produced by a projection) seeks through
predefined criteria indivduals it follows and takes up communication
with. It »plays« with them, for instance by circling around
them again and again. The light spot decides on which visitor to concentrate
and changes its target objects by going from one person to the next.
The whole movement and position is determined by surround sound. The
spot is also supposed to have a kind of humanity resp. a behaviour
of different moods that is supported by the acoustic conversion as
well. The visitors get a feeling of being embedded in a system, but
also of absolute observation one cannot escape [paranoia].
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Fruit Power
- Xavier
von Wersch, Dave Krooshof, Thijs Scheele (Amsterdam/NL)
installation + performance (tbc)
As the Babylonians already knew, fruit makes an excellent battery.
Implanting two different kinds of metal into an ordinary apple generates
a small electric voltage. The Fruit Power Research Team takes this
ancient knowledge to a higher level. Using the latest techniques in
Energetic Engineering, In Fructo Fertilisation and Micro-Modular Transfruitation,
the team analyses the electric behaviour of different kinds of fruit,
converts these unique energy patterns to an audible frequency range
and alters the fruit's electro-acoustic structure.
Did you ever wonder why an apple sounds better then a peach? Ever
had non-verbal communication with a banana? Come visit our mobile
laboratory and squeeze some music out of an orange.
Fruit Power is both a performance and an installation. It's an interactive,
organic synthesizer compiled of old laboratory equipment, home-built
instruments and other electronics. Fruit Power was premiered at New
Forms Festival, The Hague in June 2002.
>
http://www.fruitpower.tk
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Garbage In / Garbage
Out - Robot
Software / Paul Webb (Madrid/E)
data trash installation
Often abbreviated as GIGO, this is a famous computer axiom meaning
that if invalid data is entered into a system, the resulting output
will also be invalid. Although originally applied to computer software,
the axiom holds true for all systems, including, for example, decision-making
systems.
This work is questioning notions of what is valid data for the input
of a computer system and the use of data that is considered obsolete,
unvaluable and useless by its original owners. The source of the data
for the installation consisting of 10 used data tape recorders being
from a collection of data and audio tapes that were found discarded
in the street, in skips and in waste ground. This work will combine
the use of data trash as both source material and as a virtual environment
for the generative agents. The generative work from these artificial
agents will be the result of their interactions with this obsolete,
junk data that has been thrown way by human society, data that is
a cultural. The generative agents will then use this data as source
material and interact with this data space to produce images, sounds
and music.
ROBOT SOFTWARE was started during 1999 by an independent software
developer/sound artist as an outlet for experimental computer music/sound
software systems. Robot software creates unusual computer music programs,
software hyper-instruments, generative music systems, algorithmic
music systems, interactive music environments, sound installations,
software for telematic improvisational jam sessions using networked
information appliances, intelligent home appliance data-fluid-indigestion
systems for music automatons and whatever else that comes to mind.
Paul Webb, the author, holds a degree in software engineering (s.1989)
and a masters degree in electronic/digital art (s.1998) and has been
involved in computer music, digital sound and digital/algorithmic
art since 1991. He has had many exhibitions of digital art work, computer
mediated sound installations, interactive sound sculptures, and has
performed several shows of computer music and algorithmic sound -
his work has appeared on radio and television and in a national newspaper.
>
http://www.robotsoftware.co.uk/
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Eiscafé
- Hans
Lotz und Alexander Döbler (Leipzig/D)
The world as cardboard model
Take an empty room, enough industrial cardboard and two individuals
with imagination. The only instruction: every excellent idea is realised
immediately as a cardboard model. The thinking happens on the model
and the thought of is made a model directly. The model changes our
imagination, our imagination changes the model. As the imagination
of the programmer changes the code, the code changes the imagination
of the programmer. The code, which works itself off the cardboard
and through that, comes back as consideration of the cardboard model
to us. The continuously extended model is thought of as a product.
At the same time it is model and something that stands out from being
a model. The emphasis lies not on the depiction of the process, but
on the presentation of an at any moment closed object. 1. Choose your
mate. 2. Choose your material. 3. Choose your place to be.
>
http://www.hgb-leipzig.de/~lotz/no_concept
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Adopted - Gudrun
F. Widlok (Berlin/D)
Since 1997 Adopted finds »godparents« in Africa, Asia
and South America for Europeans who suffer from lack of family relationships.
Gudrun F. Widlok offers as a mobile office a refuge for people who
stopped leading a family life next to work and the life in a big city,
but long for security and belonging. In the office, which is temporarily
installed in the context of exhibitions and project spaces, they can
apply, get advice and be registered. A photo is taken of each person
and collected in a catalogue box. With this collection Gudrun F. Widlok
travels to the individual countries to make first contact with potential
godparents. The pictures of the applicants are presented there. Interested
godparents choose a person they want to take care of. Adopted wants
to encourage intercultural contacts beyond financial interests. Therefore,
there are no »entry fees«.
>
http://www.adopted.de
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self-trigger keys
- Aniko
Szövenyi (HU/USA)
mini installations in the public space
Using the practice of stickering on public places, Aniko Szövenyi
places small three-dimensional objects on streets, in public buildings,
close to other communication networks. These little sculptures are
designed in the forms of buttons of the computer keyboard, but instead
of having written such commands like 'delete', 'home', etc. on them,
they represent more futuristic and poetic functions based on the concept
of teleportation: The wish of being somewhere else by a sudden change,
disappearing from here, dissolving the body in the environment. Commands
like Root Up, Melt Into, Relocate Cells, Clear Off, Coincide, Far
Away, Change Home, Expand Presence, Modify Outlines...
Usually by pressing keys and buttons one triggers a chain of events.
In this project keys open a chain of self-reflection up, starting
with the reaction to one's present state in the given situation. To
build up an invisible network of the same wishes of dislocation, Aniko
is spreading these buttons wherever she is travelling. This way she
creates alternative channels for the exchange of the same nomadic
feelings.
>
http://www.hints.hu
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DIY: CCTV -
triPhaze
- Marek Brandt (Leipzig/D)
watch who's watching - video installation
Build your own CCTV Camera! This video shows you in five easy
stepsa a detailed instruction how to do it. Watch whos watching!
A very ironic work!
triPhaze is working in the context of soundscapes, experimental sounds,
video and media art
>
http://www.privatelektro.de/triphase.html
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MobileMinder
- Matthias
Fitz (Berlin)
installation for mobile phones
Some thousands watt transmitter performance of mobile telephones surround
us permanenytly in urban conurbations. The installation uses the radiation
of mobile telephones as control signals for big electro magnets. Metal
plates are brought to swing and ring by the mobile radiation. Something
normally not perceivable is brought to attention by the mobile phones
of the visitors, passing cars or people walking by.
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installations
online/onscreen
live-performances |
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plug n pray
- Lionello
Borean (I)
Start your own Holy War. Change their religion with plug n
pray.
>
http://www.plug-pray.org
stadt sound station - akuvido
(Berlin/D/UKR)
stadt sound station represents an interactive audio-visual program
tool, it works on the basis of research done in the the urban space
of Berlin and its audio-visual and interactive display. The given
program tools present a set of graphical objects, which move to a
schedule and complementary to a sound. Each user, with the help of
offered sounds, can create their own sound symphony of the city and
with the help of a graphic representation their own clip. The project
is for the Internet space and is accessible to every user, for Performance
in clubs or exhibition spaces.
>
http://www.akuvido.de/sss
stop motion studies - David
Crawford (SE)
It is said that 90% of human communication is non-verbal. In
these photographs, the body language of the subjects becomes the basic
syntax for a series of Web-based animations exploring movement, gesture,
and algorithmic montage. Many sequences document a persons reaction
to being photographed by a stranger. Some smile, others snarl, still
others perform. Some pretend not to notice. Underneath all of this
are assumptions and unknowns unique to each situation.
>
http://www.lightofspeed.com
no function - realcycling - Antanja
Burana-Czucha und Dasch E. Czucha (Stralsund/D)
How many possibilities are there to separate filter trade manage
withdraw dispose of use enrich avoid compress recycle renew... our
environment? An open forum for ideas, comments and escapes from lack
of function. Additionally, there will be a workshop to the topic wiki
systems.
>
http://noFunction.com
files and folders - Thomas
Keller (Berlin/D)
A chaotic archive, a non-linear narration, a sketch book of
never realised projects - 9000 files and 700 folders invite to search
and find, to browse, to structure and to change, to confront with
the unexpected.
numb - Christian
Oyarz'n (E)
numb is a web application that manages and visualizes the data obtained
from psicometric evaluation tests in his users. This tests have been
designed in order to objectify both the presence of psychical disturbances
and the therapeutical response to his treatment, acting like microsystems
of representation, dynamics and marked out, moving between the affective
identification with user and the effective functionality for the test
administrator. Articulating itself from the information-score stored
in a database - and that would denote the possible presence of psychoaffective
disturbances in the users -, numb returns a fixed and differential
field of experience as an interpretative answer, inverse and transverse
to the objective representational condition of the obtained data.
>
http://www.error404.cl/numb
noBody - Christian
Oyarz'n (E)
noBody is established in the connection of both physical and virtual
spaces by infrared sensors and a database. Instead of a physical installation,
noBody consists of an intervention of the author's house by sensors;
in this way his body is shifted to a fixed field of action (the place,
his house, his home) that is displayed on the web; thus, from internet,
the common space of the analytic reduction of the body-place-author
is inhabited, his representation in this space is interfered, becoming
body while occupying a space where both (the author's body, the user's
body) share the same substrate: information.
> >
http://www.error404.cl/noBody
Key+Words - Magali
Desbazeille and Siegfried Canto (F)
Key+Words is based on the keywords that net surfers type in the box
of search engines on the Internet. It is about what you look for when
you type a word, what other people look for, what can be found. It
is about things nobody looks for and about what everybody looks for
at the same time. A constantly evolving search, a Polaroid on the
main preoccupations of the net surfers of the beginning of the 21st
century.
>
http://www.key-words.info
La langue se charge - Michaël
Sellam (F)
»How to touch a word? And to let itself be touched by a word?«
An exercise about the loss of time. A haptic experiment about the
relationships between text, space, time, sound & music inspired
by »l'image« of Samuel Beckett & many influences.
A net art project between electronic music, advanced cinema and technological
possibilities.
>
http://incident.net/works/lalanguesecharge/
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installationen
online/onscreen
live-performances |
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live performances
during the evening
mark bain (nl) - music
from architecture
fruit power (nl) - music
from fruits
telescope (berlin) -
music from electricity
The two gentlemen coming from the Elektronauten-sphere show a selction
of
their repertoire, that feeds from all thinkable facets of club music
of
the last 15 years, without ever being cross-over. Always holding the
"strobo"; in their arm, only sometimes the disco ball. They
screw and jam, as if there was no tomorrow.
> http://www.combination-rec.de
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