installations
online/onscreen
live-performances
 
25.07.03 - garage - 19:00
opening

   
1. installations



Trembling StructuresMark Bain (Den Haag/NL) - (tbc)
Enter at your own risk! - installation
Mark Bain is an artist who makes installations in which sound is an important aspect. His work is interesting, wild and funny. He connects oscillators to architectural structures in order to make them tremble. All his sound work is highly experimental, like tests. He takes sort of a systemalogical approach to it, setting up complex systems that have a life of their own. You can sit there and tweak it enough to get things to go in directions you are interested in. This is also present in the Live Room at DEAF, that sort of complex system: machines fused to architecture, and playing the building as an instrument. The architecture is also a complex system of parts and materials, so you could say you're 'collaborating' with this structure. The field of infrasonics is a strange area. The CIA and the Soviet Union had been doing research into this for riot control and offensive military measures. Infrasonic or subsonic energy is sound below the hearing threshold. Your experience of it is physical, vibrational and it sounds more like it is whooshing air coming at you. Mark Bain refers to it as kind of 'sonic wind'. It does strange things to physiology and psychology of subjects submitted to it. Subsonics is known to do strange things. Certain frequencies are known to induce bowel movements or headaches, the most generalized feeling you get is a kind of anxious feeling, anxiety, a heaviness. One of the things that is interesting about the building being sized so large: when one is putting energy into it, it acts as a radiator, or a speaker in a sense. The surfaces are rattling and vibrating out. What you hear is the movement of the building. Most of it is subsonic though, and it has this heaviness that relates to the heaviness of the architecture.

   
Heterodyne - Alex Davies (AUS)
multi-channel sound installation
A multi-channel sound installation »Heterodyne«. In this work the public enter a space void of light and are enveloped by four discreet channels of pure sine tones ranging from 20 Hz to 500 Hz. The loss of the primary sense of vision instantly creates an environment in which individuals become hypersensitive to the subtleties of the sounding acoustic space. The different tones interact with each other in a delicate manner as users move throughout the space. Subtle shifts in the sonic environment are created by movement and interaction within the four streams of sound. Frequencies combine within the individual’s ear causing even the slightest movement to modify the perceptible sound. The notions explored in this project are closely linked to the festival’s themes of bio-effects of sound, low frequency sound and disorientation. Heterodyne explores the psycho-physiological interaction between humans and the acoustic environment.
> http://schizophonia.com/

   
Sonic Maze - Christian Engler (D/UK)
sound labyrinth
The Sonic Maze installation turns an empty space into a responsive environment where the position of one recipient acts as the unknown quantity within an invisible system of sound-structures. In fact, the sound itself will be the only point of reference to establish a purely sound-based navigation system. To emphasise this effect, the recipient will be blindfolded and relies completely on what he hears and therefore no visual distraction will occur.
This installation is based upon a hardware/software system designed to interpret the position of a person as sound. Two cameras will cover the required area from different angles and send their pictures into a computer program. The gained visual information will be constantly analysed to extract the movement of the recipient. The resulting coordinates will then be send via MIDI to a second computer running the Sonic Maze Program which controls the sound-structure. Instantly recipient will then experience the impact of his movement within the system via headphones.
The created virtual space consists of a linear path, which is represented by a narrative composition and serves as the guide, defining start and end-point of the maze. The area, which is not covered by the path, will trigger a chaotic version of the main-composition. Left / Right panning and Volume alterations of the sound will indicate whether the recipient finds himself on the path or drifts into the area of chaos.

   
Times’up: Anchortronic (Linz/A)
5.1 DVD presentation
Anchortronic is a Time's Up audio project in cooperation with Staalplaat. It is dedicated to experimental music, in particular the process oriented techniques which in their attitude and technique imply and even demand a radical DIY aesthetic.
A two year plan to research the capacity and possibilities of Surround Sound was set up and realized by inviting musicians, sound and video artists to a basic 5.1 audio studio at Time’s Up in Linz/Austria.
The resulting 18 tracks examine the process of expanding from stereo to 6 audio channels, a process that does not simply satisfy itself with effect-mashing like one might know from various Hollywood
Soundtracks or Music/Video DVD’s which succumb to a simply upscaled stereo idea. All tracks are uniquely composed for this format and take full advantage of the challenging situation of having 4 additional speakers to develop soundscapes, cutups, rock songs and electroschnitzels that live and breathe from the expanded technical structure.
> www.timesup.org/anchortronic

garage presents this DVD in a permanent installation, some of the involved artists and projects - m9, earcondition, Gerd Trautner, Michael Strohmann (Austria) und Alex Davies (Australia) - are presented live in a concert (27.8.). Anchortronic is invited to produce a new project within the 5.1 context during the festival.

   
[paranoia] - Times’up/Anchortronic
Synchronisation of a visualised tracking system with live generated 6-channel surround sound.
The visitors will be caught by a tracking system within a field of 5 x 5 meters. A light spot (produced by a projection) seeks through predefined criteria indivduals it follows and takes up communication with. It »plays« with them, for instance by circling around them again and again. The light spot decides on which visitor to concentrate and changes its target objects by going from one person to the next. The whole movement and position is determined by surround sound. The spot is also supposed to have a kind of humanity resp. a behaviour of different moods that is supported by the acoustic conversion as well. The visitors get a feeling of being embedded in a system, but also of absolute observation one cannot escape [paranoia].


   
Fruit Power - Xavier von Wersch, Dave Krooshof, Thijs Scheele (Amsterdam/NL)
installation + performance (tbc)
As the Babylonians already knew, fruit makes an excellent battery. Implanting two different kinds of metal into an ordinary apple generates a small electric voltage. The Fruit Power Research Team takes this ancient knowledge to a higher level. Using the latest techniques in Energetic Engineering, In Fructo Fertilisation and Micro-Modular Transfruitation, the team analyses the electric behaviour of different kinds of fruit, converts these unique energy patterns to an audible frequency range and alters the fruit's electro-acoustic structure.
Did you ever wonder why an apple sounds better then a peach? Ever had non-verbal communication with a banana? Come visit our mobile laboratory and squeeze some music out of an orange.
Fruit Power is both a performance and an installation. It's an interactive, organic synthesizer compiled of old laboratory equipment, home-built instruments and other electronics. Fruit Power was premiered at New Forms Festival, The Hague in June 2002.
> http://www.fruitpower.tk

   
Garbage In / Garbage Out - Robot Software / Paul Webb (Madrid/E)
data trash installation
Often abbreviated as GIGO, this is a famous computer axiom meaning that if invalid data is entered into a system, the resulting output will also be invalid. Although originally applied to computer software, the axiom holds true for all systems, including, for example, decision-making systems.
This work is questioning notions of what is valid data for the input of a computer system and the use of data that is considered obsolete, unvaluable and useless by its original owners. The source of the data for the installation consisting of 10 used data tape recorders being from a collection of data and audio tapes that were found discarded in the street, in skips and in waste ground. This work will combine the use of data trash as both source material and as a virtual environment for the generative agents. The generative work from these artificial agents will be the result of their interactions with this obsolete, junk data that has been thrown way by human society, data that is a cultural. The generative agents will then use this data as source material and interact with this data space to produce images, sounds and music.
ROBOT SOFTWARE was started during 1999 by an independent software developer/sound artist as an outlet for experimental computer music/sound software systems. Robot software creates unusual computer music programs, software hyper-instruments, generative music systems, algorithmic music systems, interactive music environments, sound installations, software for telematic improvisational jam sessions using networked information appliances, intelligent home appliance data-fluid-indigestion systems for music automatons and whatever else that comes to mind. Paul Webb, the author, holds a degree in software engineering (s.1989) and a masters degree in electronic/digital art (s.1998) and has been involved in computer music, digital sound and digital/algorithmic art since 1991. He has had many exhibitions of digital art work, computer mediated sound installations, interactive sound sculptures, and has performed several shows of computer music and algorithmic sound - his work has appeared on radio and television and in a national newspaper.
> http://www.robotsoftware.co.uk/

   
Eiscafé - Hans Lotz und Alexander Döbler (Leipzig/D)
The world as cardboard model
Take an empty room, enough industrial cardboard and two individuals with imagination. The only instruction: every excellent idea is realised immediately as a cardboard model. The thinking happens on the model and the thought of is made a model directly. The model changes our imagination, our imagination changes the model. As the imagination of the programmer changes the code, the code changes the imagination of the programmer. The code, which works itself off the cardboard and through that, comes back as consideration of the cardboard model to us. The continuously extended model is thought of as a product. At the same time it is model and something that stands out from being a model. The emphasis lies not on the depiction of the process, but on the presentation of an at any moment closed object. 1. Choose your mate. 2. Choose your material. 3. Choose your place to be.
> http://www.hgb-leipzig.de/~lotz/no_concept

   
Adopted - Gudrun F. Widlok (Berlin/D)
Since 1997 Adopted finds »godparents« in Africa, Asia and South America for Europeans who suffer from lack of family relationships. Gudrun F. Widlok offers as a mobile office a refuge for people who stopped leading a family life next to work and the life in a big city, but long for security and belonging. In the office, which is temporarily installed in the context of exhibitions and project spaces, they can apply, get advice and be registered. A photo is taken of each person and collected in a catalogue box. With this collection Gudrun F. Widlok travels to the individual countries to make first contact with potential godparents. The pictures of the applicants are presented there. Interested godparents choose a person they want to take care of. Adopted wants to encourage intercultural contacts beyond financial interests. Therefore, there are no »entry fees«.
> http://www.adopted.de

   
self-trigger keys - Aniko Szövenyi (HU/USA)
mini installations in the public space
Using the practice of stickering on public places, Aniko Szövenyi places small three-dimensional objects on streets, in public buildings, close to other communication networks. These little sculptures are designed in the forms of buttons of the computer keyboard, but instead of having written such commands like 'delete', 'home', etc. on them, they represent more futuristic and poetic functions based on the concept of teleportation: The wish of being somewhere else by a sudden change, disappearing from here, dissolving the body in the environment. Commands like Root Up, Melt Into, Relocate Cells, Clear Off, Coincide, Far Away, Change Home, Expand Presence, Modify Outlines...
Usually by pressing keys and buttons one triggers a chain of events. In this project keys open a chain of self-reflection up, starting with the reaction to one's present state in the given situation. To build up an invisible network of the same wishes of dislocation, Aniko is spreading these buttons wherever she is travelling. This way she creates alternative channels for the exchange of the same nomadic feelings.
> http://www.hints.hu

   
DIY: CCTV - triPhaze - Marek Brandt (Leipzig/D)
watch who's watching - video installation
Build your own CCTV Camera! This video shows you in five easy stepsa a detailed instruction how to do it. Watch who’s watching! A very ironic work!
triPhaze is working in the context of soundscapes, experimental sounds, video and media art
> http://www.privatelektro.de/triphase.html

 
 
MobileMinder - Matthias Fitz (Berlin)
installation for mobile phones
Some thousands watt transmitter performance of mobile telephones surround us permanenytly in urban conurbations. The installation uses the radiation of mobile telephones as control signals for big electro magnets. Metal plates are brought to swing and ring by the mobile radiation. Something normally not perceivable is brought to attention by the mobile phones of the visitors, passing cars or people walking by.

 
installations
online/onscreen
live-performances
 
online/onscreen


   
plug ‘n pray - Lionello Borean (I)
Start your own Holy War. Change their religion with plug ‘n’ pray.
> http://www.plug-pray.org


stadt sound station - akuvido (Berlin/D/UKR)
stadt sound station represents an interactive audio-visual program tool, it works on the basis of research done in the the urban space of Berlin and its audio-visual and interactive display. The given program tools present a set of graphical objects, which move to a schedule and complementary to a sound. Each user, with the help of offered sounds, can create their own sound symphony of the city and with the help of a graphic representation their own clip. The project is for the Internet space and is accessible to every user, for Performance in clubs or exhibition spaces.
> http://www.akuvido.de/sss


stop motion studies - David Crawford (SE)
It is said that 90% of human communication is non-verbal. In these photographs, the body language of the subjects becomes the basic syntax for a series of Web-based animations exploring movement, gesture, and algorithmic montage. Many sequences document a person’s reaction to being photographed by a stranger. Some smile, others snarl, still others perform. Some pretend not to notice. Underneath all of this are assumptions and unknowns unique to each situation.
> http://www.lightofspeed.com


no function - realcycling - Antanja Burana-Czucha und Dasch E. Czucha (Stralsund/D)
How many possibilities are there to separate filter trade manage withdraw dispose of use enrich avoid compress recycle renew... our environment? An open forum for ideas, comments and escapes from lack of function. Additionally, there will be a workshop to the topic wiki systems.
> http://noFunction.com


files and folders - Thomas Keller (Berlin/D)
A chaotic archive, a non-linear narration, a sketch book of never realised projects - 9000 files and 700 folders invite to search and find, to browse, to structure and to change, to confront with the unexpected.


numb - Christian Oyarz'n (E)
numb is a web application that manages and visualizes the data obtained from psicometric evaluation tests in his users. This tests have been designed in order to objectify both the presence of psychical disturbances and the therapeutical response to his treatment, acting like microsystems of representation, dynamics and marked out, moving between the affective identification with user and the effective functionality for the test administrator. Articulating itself from the information-score stored in a database - and that would denote the possible presence of psychoaffective disturbances in the users -, numb returns a fixed and differential field of experience as an interpretative answer, inverse and transverse to the objective representational condition of the obtained data.
> http://www.error404.cl/numb


noBody - Christian Oyarz'n (E)
noBody is established in the connection of both physical and virtual spaces by infrared sensors and a database. Instead of a physical installation, noBody consists of an intervention of the author's house by sensors; in this way his body is shifted to a fixed field of action (the place, his house, his home) that is displayed on the web; thus, from internet, the common space of the analytic reduction of the body-place-author is inhabited, his representation in this space is interfered, becoming body while occupying a space where both (the author's body, the user's body) share the same substrate: information.
> > http://www.error404.cl/noBody


Key+Words - Magali Desbazeille and Siegfried Canto (F)
Key+Words is based on the keywords that net surfers type in the box of search engines on the Internet. It is about what you look for when you type a word, what other people look for, what can be found. It is about things nobody looks for and about what everybody looks for at the same time. A constantly evolving search, a Polaroid on the main preoccupations of the net surfers of the beginning of the 21st century.
> http://www.key-words.info


La langue se charge - Michaël Sellam (F)
»How to touch a word? And to let itself be touched by a word?« An exercise about the loss of time. A haptic experiment about the relationships between text, space, time, sound & music inspired by »l'image« of Samuel Beckett & many influences. A net art project between electronic music, advanced cinema and technological possibilities.
> http://incident.net/works/lalanguesecharge/

 
installationen
online/onscreen
live-performances
 
live

   
live performances during the evening

mark bain (nl) - music from architecture
fruit power (nl) - music from fruits
telescope (berlin) - music from electricity
The two gentlemen coming from the Elektronauten-sphere show a selction of
their repertoire, that feeds from all thinkable facets of club music of
the last 15 years, without ever being cross-over. Always holding the
"strobo"; in their arm, only sometimes the disco ball. They
screw and jam, as if there was no tomorrow.
> http://www.combination-rec.de